Roblox LuaU GPS System

A GPS system developed for Roblox games using Lua scripting.

System Description

Roblox GPS System: Detailed Breakdown

This project represents a GPS-like navigation system for Roblox, consisting of two main scripts: NavigationManager.lua and UIHandler.lua.

NavigationManager.lua – Navigation Flow Management

This script manages the core logic of the GPS system, ensuring only one navigation route is active at a time and providing the ability to stop and start navigation for specific buttons.

How It Works: The script manages multiple navigation routes by linking each navigation button to its respective stop function, allowing smooth transitions between routes.

UIHandler.lua – Map and Interface Management

This script handles the display and real-time updates of the navigation map in the player's interface. It manages the camera, road visibility, and navigation lines that guide the player.

How It Works: The script dynamically updates the map to reflect the player's movements. Roads and navigation lines are cloned and rendered in the viewport, with objects hidden or revealed based on their visibility relative to the camera.

How Everything Works Together

The Roblox LuaU GPS system integrates multiple components to provide real-time navigation. Key elements include: